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Lusty94_Crafting
- A fully modular and expandable crafting system designed for any city.
- Create as many crafting locations as you want — each with its own recipes and job or gang restrictions
- Everything is config-driven, allowing server owners to easily define recipes, required materials, progress durations, props, and animations for each item.
- Target zone or prop based interactions
- Particle effects for failed crafts
- Unique item filters for weapons to ensure safe serial application
Features
Multi-Location Crafting System
- Define unlimited crafting locations each with their own respective crafting categories
- Fully modular structure – add or remove locations easily
- Option for job or gang restricted locations
- Configurable progress durations, animations, props, and skill checks
Dynamic Crafting
- Supports any craftable item
- Add, remove, or modify recipes directly in the config
- Define item requirements, returned amounts, and more
- Supports props & custom animations for each craft
- Automatically calculates how many items can be crafted based on inventory stock
- Players can choose how much to craft at once
Security & Validation
- Respective exploit checks and verification where necessary
- Compatible with fm-logs or Discord webhook logging
- Optional punishment kick for cheaters or exploit attempts
Supported Scripts ![]()
Notify
- qb-core notify✅
- okokNotify✅
- mythic_notify✅
- ox_lib notify✅
- lation_UI notify✅
- wasabi-notify✅
Targets
- qb-target✅
- ox_target✅
- darktrovx-interact✅
Inventory
- qb-inventory✅
- ox_inventory✅
UI
- ox_lib✅
- lation_UI✅
Dependencies
- qb-core
- ox_lib
- fm-logs or Discord (only required if used for logging)
- qb-target or ox_target or darktrovx-interact
- qb-inventory or ox_inventory or supported scripts